Organization


link to gantt chart: https://backend.agantty.com/sharing/66e8447066d696076308c4d3f3d854db

Questions to Answer:

What types of libraries might you need?

  • It would likely be best to use the standard Unity libraries. Not sure how many extras we'll need... (Maybe some for textures/lightining? Because we're not using Unity share/colab it's probably best to not be dependant upon tons of extra libraries)

What external file formats might you use (for graphics, audio, storytelling, etc)?

  • .fbx for models (although this can be adjusted as needed, I just know blender exports fbx's pretty cleanly) - Jake
  • .wav for audio (I have some pretty nice audio software where I can create/add/covert any sounds we need) -Jake
  • .png for textures
  • Beyond that, I'm not sure we'll be using anything super out of the ordinary for files...

Who will be assigned each specific task?

  • See Gantt chart

Our Whiteboarded Features/Epic scoping chart:

Note that 1 denotes highest priority, 2 denotes neccessary but later features, 3 are stretch-goals The three epics are Player, Cafe and Assets and are boxed in


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